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GameShock Community Forums

Pushing little cart since 2010. We specialize in Team Fortress 2 and Garry's Mod providing over 20 Team Fortress 2 game servers and Garry's Mod servers.

Jan
26
Dear community,

Thank you for sticking with us for all this time. No, really. The people who've been dedicated to us for so long deserve a medal, if only we could.

With that in mind it's time for us to bid farewell to our game servers and the majority of our community.
It's been a nearly 5 year journey across different community names hosting different games and services. It's been a fun ride but even the greatest things must come to a close at some point and we've hit that point.

There's been a lack of support from Valve and the TF2 community causing us to lose all sense of drive and passion to what used to be our favourite game. Team Fortress 2 has been at the center of all our hearts for years and because of that we provisioned game servers. Many of them in fact, just to give us and the community somewhere to call home.
A long time ago when we hosted Minecraft servers, we were popular, unique and inclusive welcoming many members each day. That slowly started to degrade as more servers came online and more popular YouTube personalities advertised them causing normal communities (like ours) to grind to a painful halt.

Fast forward nearly 3 years and GameShock was born. We had a vision, to create the most kick-ass multiplayer game server experience there could be. We thought we did it, but when there was little response from the community, we thought we were doing something wrong. We were. Our servers were unique but in a way that scared players away, we'd have quake sounds, fancy unusual effects on weapons etc... cool in principle but only really suitable for a trade server.
After rectifying most of this problem, I got in contact with Uncle Dane through Reddit. We spoke for a while and then we were made his official TF2 servers. This went well, really well and we were all super happy about it, the servers were full, we were making a profit to pay for our servers and most importantly the community was booming.

After a while, the servers started to drop...
Jan
17
https://forums.crew.tf

Posting because Google likes to list us first for "TFCrew forum"

Go make an account and post!
Jan
02
Hey everyone!

So we were thinking about hosting Final Frontier for Garry's Mod and we wanted to know whether you guys would be interested. For those who don't know, Final Frontier is essentially "FTL: Faster Than Light" but in first person and multiplayer. It is an old gamemode that has recently been resurrected and we think it would be fun to give this gamemode a shot.

For those who would like to know more about the gamemode itself, please direct your attention to the following links:
Workshop Page
Facepunch Page

We would love to hear your thoughts on this proposal so please drop a comment below to let us know what you think!
Oct
07
Hi all,

If you're experiencing any issues with our servers, please let us know through the forum support ticket system.

I get a lot of Steam messages from people saying "the server is lagging" or "the server crashed". 95% of the time, that is the end user. We only use quality hardware and we have provider SLAs that guarantee that.
If the server truly is "lagging" or running poorly, please submit a high priority ticket and we'll get to it ASAP.
Side note: Please include as much detail as you can (netgraph 2, status etc in console) to help us identify the issue.

All the staff members relevant get emails through when a ticket is submitted, we're unlikely to leave it long! We'll usually try to get a reply to your ticket within 12 hours. It's usually way faster than that though!

Thank you for your continued cooperation and support,
Ryan (Monkey),
GameShock Management.
Oct
03
GameShock Downtime Report

Type of downtime
Service Maintenance Downtime

Date/Time of downtime
8 October 2016 at 10:00 AM

Services affected
EU Game Servers, NY Game Servers, LA Game Servers

Estimated finish date/time
8 October 2016 at 12:00 PM

Description or notes
We're shutting down the CP and AD servers in all regions.
Dustbowl will also be going in the EU.

This is to help cut costs and make our servers more vanilla.
Sep
07
GameShock Downtime Report

Type of downtime
Service Improvement

Date/Time of downtime
9 September 2016 at 12:30 AM

Services affected
NY Game Servers, LA Game Servers

Estimated finish date/time
9 September 2016 at 4:00 AM

Description or notes
NFOServers will be performing maintenance on our machines, here's an extract from their correspondance:
This downtime will result in all our US servers to be temporarily offline during this time. NFO are performing this work late at night so minimal service downtime should be had.

Timezones:
LAX Maintenance:
12:30 AM - 4:00 AM - Los Angeles (PDT/GMT-7)
3:30 AM - 7:00 AM - New York (EDT/GMT-4)
8:30 AM - 11:00 AM - United Kingdom (BST/GMT+1)

NYC Maintenance:
9:30 PM - 12:00 AM - Los Angeles (PDT/GMT-7)
12:30 AM - 4:00 AM - New York (EDT/GMT-4)
5:30 AM - 8:30 AM - United Kingdom (BST/GMT+1)

We appreciate your...
Sep
02
Hi all,

I'm going to be doing something similar to siN (except confined to our community for now).

Send me demos of your best frags/moments on the GameShock servers and I'll edit them up to feature in a series of videos!

Upload them as a zip file to somewhere like OneDrive, Mega or MediaFire. Anywhere that isn't shady!
Send them to me via email: ryan@gameshock.net and I'll pick them up.

Thanks guys!

The YouTube channel they will be uploaded to: https://www.youtube.com/channel/UCooLpLgayENhYDL_tKzrICQ
Aug
30
EDIT:

After speaking with the TFCrew members, the decision has been made to drop 3 servers in each region and if no players are seen, to drop the AUS servers.
The following will be shut down this weekend:
  • 24/7 Dustbowl
  • Payload Extreme
  • Attack/Defense
Thank you for your support.

----------------------------------------------------------------------------------------

Hi all,

I've been wanting to make this thread for a while but haven't found the time.
I'm going to sum it up, we need more players on our other servers. Especially the Australian ones.

Bluntly said: If the Australian servers don't get more attention within a month, we'll stop paying for them. It's not financially fair on us to support an empty server.
If you know some Australian players, please, tell them about the servers! We want to expand across the world.

Onto my next issue:
Player counts on Servers #3, #5, #7 and #8. Those are our most unpopular servers, very rarely getting a player count. This also isn't financially viable.
Here's the plan for those:
  1. Control Point (#3) will be merging with Attack/Defense (#5).
  2. Dustbowl (#8) will be changing to a Custom Maps rotation.
  3. The now defunct #3 will become a third Payload server.
  4. Payload Extreme may be replaced with something else. Discussion to follow.

How can I help?
Advertise us to your friends! Invite them to the group, point them at our servers page. Our members are the most valued part of this community as its you guys that make it all possible.
You are all the most powerful tool available to a community, sharing is caring amirite?

You could also become a VIP, this helps us offset the expensive (~£200/mo) server costs.

An additional note:
We are looking hard (like, with a telescope!) for a developer who is willing to donate some of their time to helping create some SourceMod addons.
SourceMod addons are written in SourcePawn, a scripting language based on Pawn....
Aug
22
DarkRP is now live! A lot of work went into this server and we are finally able to release it!

Our final addon list can be found here! If you have any suggestions for addons you would like to potentially see, please let us know and it could make its way onto the server!

Make sure to check out our rules which can be found here! These will show up when you join the server and can be re-opened at any time by typing "!motd" into chat!

If you are wanting a few extra perks then consider becoming a VIP! Becoming a VIP with give you the folloing extras on the DarkRP server:
  • $15000 extra starting cash
  • Access to the Hitman job
  • Access to the Secret Agent job
  • Access to the Radio DJ job
  • Ability to purchase a Pro Lockpick
  • Ability to purchase a Pro Keypad Cracker
  • Ability to purchase an Emerald Printer
  • VIP only printer upgrades
  • 75 props instead of 50
  • Reserved slots
Existing VIPs will get all the same perks upon joining the server.

To join the server click here!
If the server is full and you're a VIP then you can type this into your console in the game to use your reserved slot - connect 109.70.149.188:27015

We hope to see some of you guys on the server, as we have been looking forward to getting DarkRP out!
Aug
18
GameShock Downtime Report

Type of downtime
Service Improvement Downtime

Date/Time of downtime
22 August 2016 at 8:00 PM

Services affected
EU Game Servers, NY Game Servers, LA Game Servers, AU Game Servers, Websites, Databases, VIP System

Estimated finish date/time
22 August 2016 at 9:00 PM

Description or notes
We're going to be performing some service improvement work next Monday.
This will involve disabling and transferring our internal VPN solution to another provider.

All services will be affected by this change, but this does not guarantee downtime.
Services that will be down:
  • Websites
  • Databases
  • VIP System
Services that may be down, depending on how they handle database loss:
  • All game servers
Notes:
Our game servers rely on multiple MySQL databases and use an internal Virtual Private Network to connect to them. As we are disabling this VPN, the servers will lose connection to MySQL which will cause HLStatsX:CE, SouceBans and the VIP system to not function correctly.
We do not think there will be any downtime of the game servers (as in they will still be playable) but we cannot guarantee this as a result.

We expect the downtime to last approximately one hour, but it may take less or more time.

We appreciate your continued support with regards to service improvement work.

Thank you,
GameShock Management